In case you haven’t heard, there is a lot of hype right now about virtual and augmented reality. Three months into 2016, investors have already spent $1.1 billion to get a piece of the action. All this money, but no revenue and, in large part, no clear market. There are...
The next five to ten years will be huge for virtual reality. Already, VR promises to connect us, making geographic locations irrelevant and changing our ability to experience something that would otherwise be out of our reach.To understand how it will be used by businesses in the coming years, a...
Since 2003, members of Linden Lab’s virtual world Second Life have been able to participate in an immersive reality filled with nightclubs, art exhibits, shopping malls, in-world corporate offices, and even higher education campuses. With a surge of virtual reality headsets coming to market such as the Oculus Rift and...
Guest author Richard MacManus is the founder of ReadWrite. This article originally appeared in his Augment Intelligence newsletter. If you’re thinking that virtual reality (VR) is all about gaming, then think again. Are you a sports fan? The US Open Golf Tournament was livestreamed in VR last year. A music fan? Paul McCartney,...
Guest author Emily Atwater works in content strategy at digital agency Huge. She wrote this piece with her colleague Gina Pensiero, who works in content strategy at SoundCloud.Today’s virtual reality (VR) movement is only just finding its place in filmmaking. Here, VR filmmakers Felix & Paul discuss the nature of...
Guest author Emily Atwater works in content strategy at digital agency Huge. She wrote this piece with her colleague Gina Pensiero, who works in content strategy at SoundCloud. Digital creatives working in UX (user experience), tech and strategy are constantly putting themselves in the shoes of users to understand their motivations...
Guest author Abi Mandelbaum is cofounder and CEO of YouVisit, a fully integrated platform for creating, distributing, and monetizing virtual reality and other immersive experiences across all devices. With the adoption of any new technology come debates on how to best implement and use it. For whatever reason, people naturally like picking...
At the TechCrunch Disrupt conference in San Francisco Monday, three virtual reality proponents hit the stage to talk about the potential—and the pitfalls—of virtual reality.It’s an exciting time for VR pioneers like Richard Marks, head of research and development at Sony; Paul Raphaël of Felix & Paul Studios; and HTC's...
Guest author Konstantin Andreev is the CEO and Founder of Verdom IT Projects and 360-degree mobile app Round.me.Virtual reality is still in the early stages, and it still has several waves yet to go before entering the mainstream. But, with established companies dabbling in VR campaigns, it’s already proving to...
In its bid to break into the mainstream, virtual reality tech company Oculus VR announced a brand-new wireless gesture-based controller, the Oculus Touch, at a press event Thursday in San Francisco. See also: Oculus And Microsoft Team Up To Dominate Virtual-Reality GamingThe new peripheral will go along with the forthcoming Rift VR...
As the virtual reality boom draws near, developers have to adjust to a new software-making reality. Fortunately, game companies joining the ranks are bringing new tools with them specifically for creators of games and apps. The latest: Unity Technologies. See also: Google Jump Will Revolutionize Making Virtual-Reality ExperiencesTuesday, Unity Technologies, maker...
Mark your calendars, virtual reality fans: Oculus plans to hold a press event on June 11 in San Francisco. The event announcement follows earlier news that the Facebook-owned company will open consumer-ready Rift headsets for pre-orders later this year.The invitation bears a “Step into the Rift” tagline, which could refer...
When you watch a video in virtual reality, something feels a little bit off. While it's meant to feel as lifelike as possible, the headset isn't able to quite perfectly replicate how our eyes look at the real world. One reason is focus. If you look at something close to you,...
Jaunt's virtual reality cameraIn the year since cinematic virtual reality startup Jaunt launched, the world of VR has once again turned upside down. There are new headsets, new industries interested and, finally, definite plans to release it to consumers. The race is on to determine which content will define the world's...
The man in the car next to me is on the phone with the police. Just beyond him on the grass, a teenager in a hoodie is moving erratically. He takes off and the man chases after him, despite the police urging him to sit tight.It is, of course, the...
Ernie Cline is running 20 minutes late. Finally, he finds a parking spot and slides in his 1982 DeLorean, its sides emblazoned with the Ghostbusters logo and a license plate that reads ECTO88. Virtual reality and gaming buffs might recognize it as protagonist Wade Watts' car from Cline's breakout novel Ready...
Editor's Note: This was originally published by our partners at Kill Screen. I first happened on Tusmorke's Autumn buried among the hundreds of entries in this year's Independent Game Festival (IGF). The game's page seemed oddly withholding, describing it as an Oculus Rift experience dealing with the aftermath of a sexual...
The Tizen offering at last years Samsung Developer Conference 2013 wasn't particularly Interesting, but i'm excited to say this years conference is significantly better in terms of sessions and content "geared" towards Tizen. Now Tizen actually stands out as a Topic, for you to learn about this "rapidly growing...
Google doled out free smartwatches running Android Wear at its I/O 2014 developer event today, but that's not all. The company also handed out ... cardboard. Yes, really. Google encouraged a room full of thousands of developers and hundreds of press-types to take little sheets of cardboard and fold them into...
There are rumours that Samsung is working on a virtual reality headset, and we might know the name according to a filed application with the US Patent and Trademark Office, for the trademark Gear VR. We don't need any prizes to guess that VR stands for Virtual Reality. Samsung...
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