This is a post from Michael Sheldon’s Stuff: He has spent a some time hacking around with the Sailfish SDK and managed to get a rough port of Ogre3D working: Video: […]
Here is an example of what can be achieved by using a QML extension plugin called Shaders which provides shader effects for QGraphicsView based Qt Quick 1.x. All that […]
Peregrine 0.7 Beta 1 is now available in peregrines Repositories. This is a fully MeeGo 1.2 compliant app with new features like adding and deleting identities, orientation support on handset, huge […]
Below are a few Demos of interconnected hardware using MeeGo / Qt / Qt Mobility / QML / OpenGL / OpenGL2 and QML 3D (still being developed). Showing the same […]
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